Here are some of the major ways Cyberpunk 2077 changed over time. Other changes are more striking, though, and show where CD Projekt Red had to redesign features that just weren't working or were too ambitious to ship. V uses combat actions throughout the demo that aren't available early in Cyberpunk, but are still unlockable later in the game. That scripted sequence isn't in the final game, but NPCs elsewhere in Cyberpunk 2077 perform the same action. There's a boss fight in the demo in which Jackie flips up a car to block a hail of bullets, for example. There are plenty of things in that 2018 demo that changed for the final game, but most feel like natural changes to missions when they're placed in the context of a complete game rather than just a standalone demo. Night City is more colorful and vibrant than it was in 2018, and many of the NPC character models in the demo look much better today. Despite Cyberpunk 2077's buggy launch, comparing the released game to the 2018 demo shows that CD Projekt Red made many improvements in two years, especially in its lighting.
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